package brad.zimmerman.dungeon.game;

import android.graphics.PointF;

public class ClassCanvasChanged {
	private PointF clickPoint;
	private boolean clicked,zoomed;
	ClassCanvasChanged(){
		clicked = false;
		zoomed = false;
	}
	public void setClick(float x, float y){
		clickPoint = new PointF(x,y);
	}
	public PointF returnPoint(){
		return clickPoint;
	}
	public boolean returnUpdate(){
		return clicked;
	}
	public boolean returnZoomed(){
		return zoomed;
	}
	public void switchClicked(){
		clicked = !clicked;
	}
	public void switchZoomed(){
		zoomed = !zoomed;
	}
}
